LIVING HISTORY GUILDS


The ALMFF definition of a Living History Guild is one which creates, recreates, or reenacts a specific point in historic culture.  To maintain the theme and time line of ALMFF, all characters within your guild should reflect a unified cultural theme and be within the medieval time period.
God save The King and Queen!

PLAYING AND TEACHING


Public interaction is of prime importance and greatly encouraged, both in and outside your guild yard.  Guilds are also invited to actively recruit and promote their work and organizations while at Dragon Croft, and may distribute handouts and flyers describing Guild activities and history.

ALL ABOUT A GUILD YARD


Remember, applying here means your guild yard will be on view to the public.  All guild yards must have some sort of fence with a gate along the public street side.  The public should not be able to enter your yard except by invitation.  A guild yard must be manned at all times, and you are required a watchman at your gate when you are out and about playing in the village.

KEEPING THE AMBIANCE


Please be prepared to create a backdrop for your guild yard.  This will need to be of a period nature, approximately 5 to 6 feet high and run the length of the rear portion of your camp, either as one piece, or as a series of screens.  This will draw attention into your camp by blocking the goings-on of other guilds and vendors around you.

ANNOUNCING YOURSELVES


A sign at your gate, with your guild name, and a short explanation of who you are and what you do is most welcomed by the public.  Be sure to make this large enough to be seen clearly from several feet away.

SHOWING OFF YOUR HANDIWORK


Living history guilds are permitted a free 10 x 10 vending area inside their guild yard boundaries for the sale of appropriate handcrafted items made by the guild members.
A list and description or photos of items to be sold must be submitted with your application.  Inviting an independent vendor to sell from your guild yard during Faire is inappropriate and will result in expulsion from the festival.

DO NOT HAVE A HOME TO CALL YOUR OWN?


Reenactment guilds or troupes that do not have a guild yard are very welcome to play in the streets and interact with the public as street characters.  Mixed characters are fine.  Please be sure to fill out a performing arts application, you must have one.

A WORD ABOUT WEAPONS & SHARP POINTY THINGS


Guilds wishing to exhibit or give weapons demonstrations may do so only within the confines of their guild yard.  No members of the public may be inside the guild yard fence during such activity.  Our fight director may review activities either before or during Faire.  Guild members wishing to draw steel for gigs, stage shows, or other exhibits outside of their guild yard must first obtain approval from the Dragon Croft fight director.  Auditions, either live or on tape, will be required, and should be obtained will in advance of Faire.
     NOTE - Fighters auditioning for the Pryze Fytes must be approved by July 1st.  For a description of  Combat Standards, please see the Dragon Croft Combatants handbook.

INSURANCE FOR BEASTS, BROADSWORDS AND THE PUBLIC


All living history reenactment guilds that have either arms, animals, or who invite the public into their area for tours and education, are required to submit evidence of public liability insurance before playing at ALMFF.  Your insurance company can fax this for you to the Faire


CLEAN AND TIDY


All Faire participants are responsible for keeping their area clear of debris and trash at all times during the run of Faire, and to leave their area clean after takedown.  Please all your filled plastic trash bags in the dumpsters NOT by the containers for pickup by faire staff.

WAVERS GUILD


If you love telling people where to go and you enjoy the game of "Jenga" or "Tetris" then this is the guild for you!
This guild runs the parking area. The kingdom supplies your garb except for shoes and belts.

 A great place to start.

MERCHANT AIDE


If you love to help with others problem areas, this is your guild!  Join our merry band as we roam the village to aid the vendors and performers.  Everything from helping them find their site, answering questions, getting them coffee, running errands, or booth sitting so they can have a break.  We are everywhere!  A wonderful way to get your introductions to the guilds.

GOODE COMPAGNIE OF GREETERS


Interactive street theater.  
An excellent guild for those seeking an introduction to ALMFF, Dragon Croft, and history.  We are the townsfolk that fill the village streets with interactive improv and street theater.  Build a character and come meet & greet the public, create mayhem, and make a merry time for all.  We are often the first public contact with our information booth and souvenir stall.

REVELERS GUILD


Renaissance theater and performing artists support.  
Develop your own act or gig within the Revelers.  A great place for stage managers, stage techs, messengers, and guild yard managers.  An excellent guild for Faire players to explore history, costuming, character development, and behind the scenes theater arts.

THE BETS AT THE BARNACLED BOTTOM


Participant aide.
An excellent guild for those seeking an introduction into the Dragon Croft Privateers and pirate history.  Help hungry actors and starving artists as a Bet, Maid, or Pot Boy and distribute bread & cheese, cooling drinks, and saucy banter of course, during the day to the actors/artists.

SHIRE REAVES GUILD


Site safety.
Our lord high sheriff's keeping the Queens peace in the shire with our military company of Reaves!  Explore the history of Renaissance peacekeeping, military units of the period and their use, and character development.  See how the duties of the Shire-Reave are similar to the duties of the present day Sheriff! (shire + reave = sheriff).

LORD CHAMBERLAINS GUILD


Nobles court.
If you love to be noticed, if you like to have peasants bowing and scraping whenever you pass, express your nobility here.  Explore the history and personages of the historic upper classes.  Build your character and your garb, add a page or two to your application, and come enjoy the festivities with our court.

LE GARDE DU ROI GREGORY


The guard of King Gregory.
Representative of all things French, Roi means king.  Learn what it means to be French in Europe.  Songs, dances, games, stories... and of course swordplay and archery for those who qualify.

DER KONIGIN UNTERNEMEN


The Queens company.
Explore your Germanic heritage by joining the Queens company!  Nobles, knights, and their ladies and children are welcome here.

Be sure to read the PARTICIPANTS CODE, it applies to EVERYONE!